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Summary[]


"A password protected gate is a great tool to slow down an attack. Code Gate massively
reduces damage to its firewall but can be destroyed with a Battering Ram program"

The Code Gate is a defensive Security Node. The Code Gate is designed to protect the network during all stages of an attack and functions in both Brute Force and Stealth hacks. Code Gates have two additional defensive properties: Filter and Code Strength.

The maximum level a Code Gate can be upgraded to is 21[1]. The maximum number of Code Gates you can have on your network is five. Unlike Business Nodes, there are no restrictions on deleting Code Gate nodes from the network.

Code Strength[]

Code Strength can also be viewed as the 'Filter Firewall'. Similar to Firewall, the Filter is active on a Code Gate while it has Code Strength remaining, providing the node with protection against incoming damage, in addition to increasing the installation time of Access and preventing the installation of Portal.

To bypass a Code Gate Filter, an attacker can disable it by installing a Wraith program, or attack it directly with a Battering Ram. Attackers can also overpower the Firewall of the Code Gate by installing sufficiently developed Offensive programs like Blaster and Beam Cannon.

If a Battering Ram or Wraith destroys the Filter, or the Firewall of the Code Gate is reduced to zero, the Filter is removed for the remainder of the hack.

Filter[]

The Filter reduces the amount of damage taken by a Code Gate. Filters also greatly increase the time required to install an Access program in Stealth, as well as preventing the direct installation of Portal programs.

Against a Level 1 Code Gate that has a Filter statistic of 75% and a Code Strength of 1200;

  • Offensive programs like Beam Cannon have their damage reduced to 25% while the Filter remains intact.
  • During Stealth, an Access program will take four times longer to install while the Filter remains intact, substantially increasing the Visibility cost of the program.
  • A Level 1 Battering Ram deals 350 damage per hit, defeating the Code Strength and destroying the Filter in 4 attacks. Once destroyed, Offensive programs like Beam Cannon will deal 100% damage to the Firewall.

Effective Firewall[]

The "Effective Firewall" is defined as the amount of damage required to capture the Code Gate while the filter is active. This does not incorporate firewall regeneration and does not apply when the filter has been disabled.

Statistics[]

Defensive Stats
Node
Level
Node
Firewall
Filter Code
Strength
Effective
Firewall
1 300 75% 1,200 1,200
2 330 76% 1,310 1,375
3 365 77% 1,425 1,587
4 400 78% 1,555 1,818
5 440 79% 1,700 2,095
6 485 80% 1,850 2,425
7 530 81% 2,020 2,789
8 585 82% 2,200 3,250
9 645 83% 2,400 3,794
10 710 84% 2,600 4,437
11 780 85% 2,850 5,200
12 855 86% 3,100 6,107
13 940 87% 3,400 7,231
14 1,035 88% 3,700 8,625
15 1,140 89% 4,000 10,364
16 1,255 90% 4,400 12,550
17 1,380 91% 4,800 15,333
18 1,515 92% 5,200 18,938
19 1,670 93% 5,600 23,857
20 1,835 94% 6,150 30,583
21 2,020 95% 6,800 40,400
Construction Stats
Node
Level
Upgrade
Cost
Experience
Gained
Completion
Time
Required
Core Level
1 $16,000 150 30 Minutes 4
2 $65,000 200 1 Hour 4
3 $125,000 300 4 Hours 4
4 $250,000 400 8 Hours 5
5 $500,000 450 12 Hours 6
6 $750,000 500 24 Hours 7
7 $1,000,000 650 36 Hours 7
8 $1,500,000 800 48 Hours 7
9 $2,000,000 850 60 Hours 7
10 $2,500,000 900 72 Hours 8
11 $3,000,000 950 92 Hours 8
12 $3,500,000 1,000 96 Hours 9
13 $4,000,000 1,125 108 Hours 9
14 $4,500,000 1,250 120 Hours 9
15 $5,000,000 1,375 132 Hours 10
16 $6,000,000 1,500 144 Hours 10
17 $7,000,000 1,660 160 Hours 10
18 $8,000,000 1,830 176 Hours 11
19 $10,000,000 2,000 192 Hours 11
20 $12,000,000 3,000 240 Hours 11
21 $13,000,000 4,000 288 Hours 12
Totals $84,706,000 24,890 2,013 Hours
30 Minutes
12


Gallery[]

Code Gate 01 Code Gate 02-03 Code Gate 04-05 Code Gate 06-07 Code Gate 08-09
Level 1 Levels 2-3 Levels 4-5 Levels 6-7 Levels 8-9
Code Gate 10-12 Code Gate 13-15 Code Gate 16-18 Code Gate 19-21
Levels 10-12 Levels 13-15 Levels 16-18 Levels 19-21

Tips[]

  • Players who have not yet developed the Battering Ram, Blaster, Kraken or Wraith programs, or who haven't sufficiently upgraded their Beam Cannons will have a tougher time breaking through Code Gates. As such, it is advisable to develop/upgrade at least one of these programs before attacking a network with a Code Gate. Players may use a Blaster program as a weaker alternative to the Battering Ram program.
  • When attacking a Code Gate, the Battering Ram program will only target the Code Strength. Once the filter is down, it is advised to remove the Battering Ram to free up space for other programs.
  • If the Code Gate has a Sentry's antivirus installed, a node with a low firewall attacking it may need to be defended with an ICE Wall or a Protector to avoid being recaptured.
  • Plan your network so that the node before the Code Gate has a low number of program slots.
  • Wraith disables a node and any special abilities it has, therefore the Filter doesn't apply when using it.
  • Using it as a distraction to let other nodes recapture any hacked nodes is a viable strategy. Knowing attack priorities can help you plan the layout of your network.
  • Keeping the lowest level Gates at the front will prevent Wraiths from taking down your best defenses.
  • Avoid connecting more than one Code Gate to a single node, so an attacker cannot take them all down using a single Battering Ram or Blaster.
  • Code Gates are strong when used in conjunction with multiple Guardians and/or the Beetle AI.

Trivia[]

A Code gate is one type of ICEs found in the Netrunner collectible card game.

References[]

Hackers Wikia - Nodes List
Nodes Programs Gameplay
Business Nodes

B-coin Mine 19-21B-coin Mine  B-coin Mixer 19-21B-coin Mixer  Structure ConnectionnetConnection  Core 11-12Core  Database 19-21Database  Server Farm 19-21Server Farm 

Security Nodes

Black ICE 19-21Black ICE  Code Gate 19-21Code Gate  Guardian 21Guardian  Scanner 19-21Scanner  Sentry 19-21Sentry  Turret 19-21Turret 

Hacking Nodes

Compiler 04Compiler  Evolver 11-12Evolver  Program Library 17-21Program Library 

A.I. Nodes

Beetle ImageServing A.I. Beetle  Hawk ImageServing A.I. Hawk  Squid ImageServing A.I. Squid 

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