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Summary[]


"When an intrusion is detected the Guardian starts installing protective subroutines on neighbour nodes."

The Guardian is a defensive Security Node. During the Brute Force phase of a hack, a Guardian sends a shield to a single connected node once every five seconds. Guardian shields look and perform similar to the ICE Wall program. The order in which the Guardian installs shields is the same order in which connected nodes would be attacked. Once all neighbouring nodes are shielded, the Guardian shields itself.

Guardian shields will prevent damage equal to its Protection statistic. Once depleted, the shield is removed and the Guardian will attempt to replace it after five seconds. A node connected to multiple Guardians will receive separate shields that stack additively, which depletes in the order the shields were installed. If more than one shield is installed at the same time, the highest protection shield will be depleted first.

The maximum level a Guardian can be upgraded to is 21[1]. The maximum number of Guardians you can have in your network is four. Unlike Business Nodes, there are no restrictions on deleting Guardian nodes from the network.

Statistics[]

Defensive Stats
Node
Level
Node
Firewall
Shield
Buffer
1 250 100
2 280 115
3 310 130
4 340 146
5 380 166
6 420 188
7 470 214
8 520 243
9 580 275
10 640 313
11 710 355
12 790 403
13 875 457
14 970 520
15 1,080 590
16 1,200 670
17 1,330 760
18 1,475 860
19 1,635 980
20 1,815 1,110
21 2,015 1,250
Construction Stats
Node
Level
Upgrade
Cost
Experience
Gained
Completion
Time
Required
Core Level
1 $125,000 450 12 Hours 6
2 $250,000 475 18 Hours 6
3 $500,000 500 24 Hours 7
4 $750,000 650 36 Hours 7
5 $1,000,000 800 48 Hours 7
6 $1,250,000 850 60 Hours 8
7 $1,500,000 900 72 Hours 8
8 $2,000,000 950 92 Hours 9
9 $3,000,000 1,000 96 Hours 9
10 $4,000,000 1,125 108 Hours 9
11 $5,000,000 1,250 120 Hours 10
12 $6,000,000 1,375 132 Hours 10
13 $7,000,000 1,500 144 Hours 10
14 $8,000,000 1,750 168 Hours 11
15 $9,000,000 2,000 192 Hours 11
16 $10,000,000 2,500 216 Hours 11
17 $11,000,000 3,000 240 Hours 12
18 $12,000,000 3,500 264 Hours 12
19 $13,000,000 4,000 288 Hours 12
20 $14,000,000 4,500 312 Hours 12
21 $15,000,000 5,000 336 Hours 12
Totals $124,375,000 38,075 2,978 Hours 12


Gallery[]

Guardian 01 Guardian 02-03 Guardian 04-05 Guardian 06-07 Guardian 08-09
Level 1 Levels 2-3 Levels 4-5 Levels 6-7 Levels 8-9
Guardian 10-12 Guardian 13-15 Guardian 16-18 Guardian 19-20 Guardian 21
Levels 10-12 Levels 13-15 Levels 16-18 Levels 19-20 Level 21

Balance Updates[]

  • On 20th December 2016, Guardian shield protection was increased by roughly 20%, and a bug relating to Blaster/Black ICE shots was fixed. Guardian shields also now install on upgrading and Wraithed nodes.

Archives[]

Tips[]

  • Due to their low firewall and high connection values, Level 1 Guardians and Scanners can make great choke points.
  • Since Patch v1.011, Guardian shields now provide a substantial firewall boost to connected nodes, and can be used to protect vital Security Nodes.
  • Guardians are particularly effective connected to nodes which take a long time to capture, such as Code Gate, Black ICE or the Core.
  • Guardian shields can be depleted by a Battering Ram.
  • If a Battering Ram hits a shielded Code Gate, it will first deplete the shield before damaging the filter. Recurring Guardian shields will further slow down attacks on a Code Gate.

References[]

Hackers Wikia - Nodes List
Nodes Programs Gameplay
Business Nodes

B-coin Mine 19-21B-coin Mine  B-coin Mixer 19-21B-coin Mixer  Structure ConnectionnetConnection  Core 11-12Core  Database 19-21Database  Server Farm 19-21Server Farm 

Security Nodes

Black ICE 19-21Black ICE  Code Gate 19-21Code Gate  Guardian 21Guardian  Scanner 19-21Scanner  Sentry 19-21Sentry  Turret 19-21Turret 

Hacking Nodes

Compiler 04Compiler  Evolver 11-12Evolver  Program Library 17-21Program Library 

A.I. Nodes

Beetle ImageServing A.I. Beetle  Hawk ImageServing A.I. Hawk  Squid ImageServing A.I. Squid 

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